Source code is ~1000 lines of Rust code
The whole code base was vibe coded using GitHub Copilot.

This was my first project done by vibe coding and I'm surprised how well it went. It still took a long time, because you have to manage the AI in very small steps, but it gets the job done eventually.

Game engine: Bevy 0.15
Language: Rust
Coding time: ~10 hoursAssignment

https://itch.io/jam/uofr-gamedesign25-p4
Idle / Resources

Feature 4 different types of resources

  • Marbles
  • Meta
    • Time
    • Boost
    • Walls
    • Space
    • Marble spawn rate

Features a mechanic that is upgraded using one of the resources

  • The spawn rate

Features an automated system that retrieves 1 of the resources without user input

Duo mode

Include a time-based power-up that increases the resource amount received

  • Double marble spawn rate for 5 sec

Sources and Inspiration

Game design

https://www.youtube.com/watch?v=DxunFkBDdTA

Music and Sounds

Leave a comment

Log in with itch.io to leave a comment.